physics - How to simulate directional wind? -
i developing hair strand system project. using verlet integration simulate gravity , wind.
wind vector vector. want make more realistic wind.
is there papers or articles should read about? thanks.
it depends on how deep want go simulation. suppose want more interesting uniform wind varying direction , intensity. suggest adding turbulent velocity each strand 3d curl/simplex noise. animated perlin noise might cheap , fast enough needs, might able more dramatic effects curl noise.
the original paper curl noise here: http://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph2007-curlnoise.pdf
you can find several implementations of it, basic idea still same - perturbing particles according underlying flow-field.
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