unity3d - Kudan for Unity v1.2.2: Creating Custom Markers -
i'm trying started kudan in unity using kudan package v.1.2.2 on mac os. have spent quite long time trying test detecting own marker fail. here steps did:
- downloaded both unity package , kudan artool kit.
- created new unity project , deleted default components.
- imported kudan package.
- draged , dropped "kudan camera" , added editor api key.
in kudan artool kit, created new project , imported simple marker (.png file): simple marker
recorded marker dimensions, 300x300.
- i exported marker .karmarker file.
- in unity, clicked on "add karmarker asset" , selected .karmarker.
- then, dragged created .asset file markertracking component.
- finally, run player mode. runs without problem, never detects marker.
appreciate if can me on missed, or wrong steps did.
** please note application runs without custom marker.
your steps sound correct, issue think causing issue marker have chosen. has sharp contrasts great rather lacks interesting feature points make reliable marker.
i recommend having @ kudan's article what makes marker. after have chosen fits criteria better, should find sample should work.
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