unity3d - Kudan for Unity v1.2.2: Creating Custom Markers -


i'm trying started kudan in unity using kudan package v.1.2.2 on mac os. have spent quite long time trying test detecting own marker fail. here steps did:

  1. downloaded both unity package , kudan artool kit.
  2. created new unity project , deleted default components.
  3. imported kudan package.
  4. draged , dropped "kudan camera" , added editor api key.
  5. in kudan artool kit, created new project , imported simple marker (.png file): simple marker

  6. recorded marker dimensions, 300x300.

  7. i exported marker .karmarker file.
  8. in unity, clicked on "add karmarker asset" , selected .karmarker.
  9. then, dragged created .asset file markertracking component.
  10. finally, run player mode. runs without problem, never detects marker.

appreciate if can me on missed, or wrong steps did.

** please note application runs without custom marker.

your steps sound correct, issue think causing issue marker have chosen. has sharp contrasts great rather lacks interesting feature points make reliable marker.

i recommend having @ kudan's article what makes marker. after have chosen fits criteria better, should find sample should work.


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